namespace Battle.TimelineLog
{
    /// <summary>
    /// 技能
    /// </summary>
    public class TimeSkill : Skill, ITimeActive
    {
        public TimeSkill(string sysId, int lv) : base(sysId, lv) { }

        public int CreateTime { get; private set; }

        public int NextTime { get; private set; }

        public int EndTime { get; private set; }

    }
}